
The observant reader will note that this is a screenshot of Ardour running on Linux, not Windows. Note that the config can all be pretty finicky so you may have to play around a lot to get it to work well.
Here is an image of my Ardour setup to give you an idea of what's possible: This stuff is all freeware (ASIO4ALL) or open source (everything else).
Finally, you need a jack-aware DAW such as Ardour, which is where you can perform your DSP. ASIO4ALL, which is an ASIO driver providing access to your hardware. SAR can also chain to another ASIO device to allow access to your audio hardware using something like.
SAR is an ASIO driver that allows the creation of virtual Windows playback/recording devices and passes the audio through to the client, so audio played into a SAR playback device becomes available as an audio source in jack audio sent to the corresponding jack audio sink will be available for recording on the Windows side from a virtual recording device. Jack can use ASIO drivers, and there's a few pieces you can put together to do this - in fact, this is the setup I run on my streaming/gaming rig for everyday use. I ask my question here because I didn't find the answer on the web. Technical details: I downloaded JACK2 1.9.10 64-bit from the official site, and I run it on Windows 10 64-bit. Is there something I'm missing ? What should I do to make JACK and OBS work together ? I also tried to use the Connect feature of QjackCtl, but obviously, neither OBS or the game appear there. While I found some tutorials on the Internet ( this one is the best I've seen), I'm always stuck at the same point: the selection of the JackRouter audio "device". The thing is, OBS Studio cannot record audio from a program, but from a device (the sound that gets output to the speakers, for example).Ī quick search on Google led me to test two programs: Virtual Audio Cable (what we French call a " usine à gaz" ), and JACK Audio Connection Kit.īeing a fan of freeware, I ended up keeping JACK. I recently wanted to use OBS Studio to record game footage while playing with a friend, though that friend doesn't want his voice to end up in the recording.